RRide V3 on Rendition Verite 2200 (Take it to the RRedline)

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Published on ● Video Link: https://www.youtube.com/watch?v=_643VTuGdq4



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Thanks to @WhatTheHex for sourcing this tech demo.

Original readme:

24 may 1998

Take it to the RRedline Demo entry. (version 3)
(includes only updated files, install/copy to same directory as
previous version)

Demo name: RRide
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(version2)NOTE!! Code cleaned, effect added since last version!
(version3)Minor changes, some background etc.
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This demo shows some nice stuff, bumpmapping, and some pictures too.

Start demo filename: RRide3_music.exe, and remember play music loud :-)

Demo can be quit by pressing key 'q'

Special features/v2000 use:
-RRedline SDK.
-Up to 60fps frame rate.
-Reflection mapping.
-Gouraud + texture mapping.
-Bump mapping.
-Blending modes.
-Antialias lines.
-Demo uses v2x00 high speed z-buffer.
-Bilinear filtering and other cool stuff ;-)

Compiling instructions:
Program compiled under VC5.
Put all source files to same directory and just compile all files.
(make project, get all these files and "build all")
Remember to link RRedline libs to file. (redline.lib, verite.lib)
Refer "source_music" dir to details of compiling music version and
midas info.

Misc info:
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Coding style very basic, lots of math but quite easy to follow.

E3 show version uses Midas digital sound system.

Demo created with P120, 32Mb, Stealth II.

One texture from Corel WP8 Suite ClipArt.



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Demo by:
Jari Jokivuori