Rune Factory 4 | Citra MMJ | MediaTek Helio G99 (8/128)
Citra MMJ APKs
https://shorturl.at/opAI3
PlayStation, Nintendo, SEGA ROMs
https://shorturl.at/diDX8
Game Updates (Decrypted)
https://shorturl.at/ilDQ0
Shader Cache
https://shorturl.at/knIY5
NOTE !
- Keep SoC temperature as cool as possible to avoid thermal throttling causing massive slowdown!
- Expect better performance playing the game without recording
- Don't use Storage Access version if you plan to use my shader cache or Android 10 and below (No need to use X-plore file manager because emulator directory is outside the Android folder)
- Extract the shader cache to /citra-emu/
- Choose Storage Access version if you want external storage (microSD) support (Android 11 and above)
Rune Factory 4 (1.0)
Emulator Settings
Use Dual Core : ✔
Screen Layout : Large
Internal Resolution : 2× (800x480/480p+)
Show FPS : ✔
Enable Hardware Shader : ✔
Accurate Multiplication : Fast (Accurate or Off)
Shader Type : Normal Shader with Cache
Enable CPU JIT : ✔
HYPERBOOST Game Engine
Pro Gamer Mode
Test Device :
Realme 10 (8/128) Rush Black
RMX3630 / MT6789
Realme UI 3.0 Android 12 (RMX3630_11_A.30)
25°C Room Temperature
Antutu Score
387836 Overall Score
107369 CPU Score
91589 GPU Score
MediaTek Helio G99 6nm (Octa-core)
2 x Cortex-A76 up to 2.2Ghz
6 x Cortex-A55 up to 2.0Ghz
5W TDP
Mali-G57 MC2 (Valhall)
1100 Mhz GPU Frequency
2 Execution Units
32 Shading Units
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