Running a New First-Person Shooter on AWS Graviton3 and Unreal Engine | Unreal Fest 2024
Watch this recorded session from Unreal Fest Seattle 2024 in which Empty Vessel dives into how their studio achieved exceptional development velocity with a custom Unreal Engine build pipeline developed on AWS serverless technology.
Check out the video to explore how the studio leveraged AWS Lambda functions, EventBridge, and DynamoDB for seamless build orchestration, while ensuring rock-solid reliability through Raft consensus.
You’ll discover how you can use the cloud to improve your game development workflow, leaving more time for iteration.
To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US
#FirstPersonShooter, #AWSGraviton3, #Lambda, #EventBridge, #DynamoDB, #UnrealEngine, #UnrealFestSeattle
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