Lighting the Path: Pathfinding for 60K Units in Age of Darkness | Unreal Fest Gold Coast 2024

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Join Playside Studios as they delve into the intricate development of navigation technology within the immersive world of Age of Darkness.

Clinton Pinto and Jack Riddell will guide you through the fascinating journey of enabling 65,000 units to move and engage in synchronized combat, unveiling the secrets behind achieving seamless pathfinding at scale and mastering the complexities of unit formations within the fast-paced RTS environment of Age of Darkness.

Learn about the innovative systems and technologies devised to overcome the challenges of orchestrating massive battles. Discover the implementation intricacies of our custom flow field pathfinding and the unforeseen design hurdles encountered while integrating formations into a survival game.




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