RX 550 vs A10-7890K APU Frame Time Analysis - DOOM OpenGL & Vulkan [FOUNDRY]
In this video series we will find out what's the real difference between gaming on an APU versus an entry level graphics card. AMD has just released the company's smallest Polaris SKU - the RX 550 - sporting just 8 compute units. Interestingly, AMD's biggest APU yet, the A10-7890K has the same amount of streaming processors with 2nd gen GCN architecture and dual-channel DDR3 memory controller.
DOOM was the first major title to support Vulkan, the next generation, explicit, cross platfrom 3D rendering API developed by the Khronos Group. The game utilizes new Vulkan API features and extension like asynchronous shaders and shader intrinsics, promoted by AMD. Both the RX 550 and the integrated R7 graphics benefit massively from Vulkan, the discrete GPU is more than 50% faster than the APU in this modern, well-optimized game.
0:22 FTA
1:51 results
Entry level i3+RX550 build:
CASE: QDIY Professional Modder Acrylic Case (PC-D008)
PSU: Cooler Master G650M
MOTHERBOARD: Gigabyte GA-Z170N-WIFI Mini ITX LGA1151
CPU: Intel Core i3-7100 3.9GHz
GPU: Sapphire RX 550 PULSE 2GB GDDR5
RAM: HyperX Savage 16GB (2X8GB) DDR4 2400MHz
STORAGE: Samsung m.2 SATA 500GB SSD 850 EVO
COOLER: Cooler Master Hyper 212 EVO
AMD APU build:
CASE: QDIY Professional Modder Acrylic Case (PC-D008)
PSU: Cooler Master G650M
MOTHERBOARD: Gigabyte GA-F2A88XN-WIFI Mini ITX FM2+
CPU: AMD A10-7890K 4.1 Ghz/4.3 GHz
GPU: integrated - AMD Radeon R7 Graphics
RAM: G.SKILL Ares 8GB (2x4GB) DDR3 2400MHz
STORAGE: Samsung SSD 850 EVO 2.5" SATA III 500GB
COOLER: Cooler Master Hyper 212 EVO
A dedicated recording PC with a capture card was used to save the game footages and consequently no performance penalty was incurred on the reviewed systems. For convenience, games are installed on an external SSD and connected to the reviewed PC.
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