SABOTEUR 2 v.1.1.2 (2025 Edition / Major Speed-Up / Bugfix) ZX Spectrum

Subscribers:
9,890
Published on ● Video Link: https://www.youtube.com/watch?v=-RNpQM_eB0w



Duration: 0:00
158 views
13


Huge playlist archive with AY / GFX improved games:    • ZX Spectrum AY/GFX Modded Games  
This is an updated 2025 version with these changes:


Bugfixes:

Performance optimizations and adjustable game speed
Double buffering with vsync (with limitations)
Added some visual elements from 2019 remake
Added new sound effects
Added game pause
Improved game balance
And more...

[128k version]:
Added AY music
Added game map
Added new mission
Fixed bugs:

Android or puma receives damage when ninja hits the flame of his flamethrower
Ninja receives damage when flame covers a projectile(even one shot\thrown by enemy)
The lift bug
Slow climbing up \ lifting up
The fall damage bug
No 'bike arrived' message when using teleport
The flame clipping bug
The Infinite tape pieces bug - now this stash has 2 pieces of tape
The walking underwater bug
The throwing objects through the wall bug
The glitchy android bug - now he looks different and is stronger
Fence terminal no longer controls lifts in missions without the fence
Single fire key press on the terminal could cause several activations
Throwing projectile at electric fence could kill ninja
Puma on the left side of the screen could damage ninja at the right side of the screen.
Lift position now resets when starting new game
Enemy status \ position now resets when starting new game
'Health' is now properly stored for each enemy and is not reset when the ninja leaves the room
The androids misalignment bug
The android remote attack bug
Redundant screen updates when the flame is clipped
Flame rendering bug caused by android being on layer #2
Game speed is adjustable ranging from 0 to 9:

0 - 5 fps,
1 - 5.5 fps - very close to the original,
2 - 6 fps,
3 - 7 fps,
4 - 8 fps,
5 - 10 fps,
6 - 12.5 fps (default),
7 - up to 16.7 fps,
8 - up to 25 fps,
9 - no delays and no vsync, about 6.4 times faster than the original on average.


Game balance changes:

Ninja's kicks and throwables deal more damage: throwables and high kick - 2 damage points, flying kick - 2-3
Remaining HPs are now properly stored for each enemy. Also enemy 'health' now slowly regenerates.
Reduced bat damage by 1 damage point
Ninja takes less damage when falling from a small height: no damage if height is less than 15 tiles, half damage if less than 2 floors (36 tiles)
Android sits longer after shooting the ninja


Released by thealfest in 2025.

Download here (Remember to donate): https://thealfest.itch.io/zx-spectrum-saboteur-2-mod







Other Statistics

Saboteur II: Avenging Angel Statistics For MODERN RETRO GAMING NEWS

At this time, MODERN RETRO GAMING NEWS has 3,620 views for Saboteur II: Avenging Angel spread across 8 videos. Less than an hour worth of Saboteur II: Avenging Angel videos were uploaded to his channel, making up less than 0.08% of the total overall content on MODERN RETRO GAMING NEWS's YouTube channel.