Saints Row 2 Playthrough | Part 30 [FINAL]

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Welcome back to Saints Row 2! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Saints Row 2?

Saints Row 2 is a 2008 open world action-adventure video game developed by Volition, Inc. and published by THQ. It was released in October 2008 for the PlayStation 3 and Xbox 360, and ported to Microsoft Windows in early 2009.

Saints Row 2 is an action-adventure video game set in an open world environment, offering the player a large open environment in which to move around.

The player's character is capable of maneuvering through the environment, utilizing weaponry and engaging in melee combat warfare. After successfully completing the first game mission, the player is able to explore the environment and choose how they wish to play the game.

Missions are unlocked by earning 'respect' points from minigames and side-missions and although completing missions is necessary for game progression, players can complete them at their own leisure. The player is granted the option of instantly retrying the missions should they fail an attempt. Numerous checkpoints save progress in each mission, and missions can be replayed from locations within the environment.

Aside from attempting missions, the player can explore the environment, purchase items at shops and participate in the aforementioned mini-games and side-missions. The player can also wreak havoc upon the environment which can provoke potentially fatal attention from authoritative forces.

Players drive vehicles that are stolen, bought or unlocked. Aside from automobiles, players can use boats and water craft, helicopters, fixed-wing aircraft and motorcycles. A cruise control system can be activated while using land or sea vehicles. Waypoints can be placed on the pause-screen map, leaving a GPS route between the player character's location and the set destination.

Players can hail taxicab services and pay a fee to quickly navigate the city. By taking land vehicles to Mechanics, players can apply paint schemes, body mods, hydraulics and nitrous oxide.

Players create their own character through a system that allows them to modify gender, ethnicity, fitness, voice, face and hairstyle. Walk and fighting styles, and personality traits can be assigned.

Players purchase clothes, tattoos and piercings, and set outfits can be bought or created and saved to the player character's wardrobe. "Cribs" (safe houses) allow players to withdraw earnings, change outfits, replay missions and save the game.

Cribs can be customized by applying themes and purchasing objects like TVs and pool tables. Boats and fixed-wing aircraft can be stored at purchased docks and hangars. Players select the outfits, vehicles, gestures and graffiti styles used by street members of the Third Street Saints.

The combat systems from Saints Row have been updated but many of the basics remain unchanged. While engaging in melee-based combat, the player character will perform combos and charge up attacks, and can execute a finishing move if three consecutive hits are dealt.

With a gun equipped, the player can perform a groin attack, and can zoom in for a finer aim reticle. The player can also employ the use of human shields, and can use makeshift weapons pulled from the environment e.g. fire hydrants, cement blocks.

Should the player either commit illegal activities or incite rival gang members, they will provoke potentially fatal attention from authoritative figures or rival gangs. The notoriety bar is a visual representation of the proactivity of the opposing figures' response and continual inciting of these groups will bring about a more powerful response, such as SWAT teams from the police.

The player will continue to be chased by these groups until captured or killed and must reduce the notoriety bar by either hiding from the police or gang and wait for it to "cool off", or by seeking out a drive-through confessional which will clear the notoriety bar for a small fee. Should the player character be apprehended or killed, a small percentage of the player's earnings will be removed and the player will respawn at law or healthcare institutions.

The game contains over forty different weapons, many of which have been recycled from Saints Row. The game allows the player to utilise new weapon types, examples of which include satchel charges, laser-guided rocket launchers, chainsaws and more. The player has the ability to dual wield handguns and submachine guns. Weaponry can be purchased by the player from specific stores or unlocked throughout in-game progress.

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