Salt and Sacrifice : ALL BOSSES 【 No Damage / Hitless / Melee Only | Ashbourne Village 】
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Had high hopes for this game.
Poorly designed bosses, each built like a tank that go on repeated patterns until they die.
Same goes for regular enemies of all sizes.
Leveling up is as boring as it gets, giving only hp and stat up of your choice, without changing a single aspect of the game other than letting you equip more weapons.
Weapons have no movesets either, or rather no moves other than quick attack that you can safely use most of the time, since you often gotta poke and roll for your life.
What a shame.
It's like the sequel just made a larger scale Salt & Sanctuary without learning anything at all from games that came out throughout the years in the genre.
The first boss fight speaks for itself. Admittedly I was still learning so it could be done faster, but I think my aggression went relatively ok given the circumstances, and once you've seen the first 10 seconds - you've seen the whole fight. (Same applies for all the bosses)
Salt and Sanctuary is available on Epic Games Store: https://store.epicgames.com/en-US/p/salt-and-sacrifice
00:00 - Urkys Necklace-of-Ears
02:24 - Arzhan-Tin, The Ceaseless Fury
03:45 - Kundry Kahn, The Drowned Behemoth
05:28 - Celus Zend, The Mourning Winter
06:25 - The Green Huntsman
08:40 - Varren Ovrin, The Vilest Hatred
09:50 - Ekriks Graycloud, The Precipice of Chaos