Schematic to Command Block for Minecraft 1.12
I've updated my Schematic to Command Block utility (s2cb) for Minecraft 1.12!
This utility will convert a .schematic file from McEdit or similar programs into a series of command that can be run from command blocks that will re-create the schematic in any Minecraft world, without access to the world files, as long as you have access to creative mode and command blocks. The utility is written in Java, and is intended for use with Vanilla Java Minecraft 1.12.
Download:
Updated Version: https://www.dropbox.com/s/qxeb2on7xrgvl8w/S2CBv1.12c.zip?dl=0
Original 1.12 version: https://www.dropbox.com/s/vxyvarxhoa27k81/S2CBv1.12b.zip?dl=0
This video goes over how to use this utility, from running it, going over the options, getting a command block in game, and executing the command block to recreate the schematic!
New for this version:
* Support for Minecraft 1.12, including new blocks added (Cement, and Glazed Terracotta)
* Optional command that automatically places all command blocks needed and a flying machine to run them
* Some bug fixes and updates
If you find any issues with this utility, please reply here and include a link to the schematic you used so I can test with it to fix the problem.
The updated version fixes a few minor issues. For certain sized schematics where the area to clear was larger than a single fill command, the bottom most layer was not always cleared, this has now been fixed. Non-English text on signs and in written books should now work properly. Written books also now support blank lines, however, due to the way that writable books (Quill and Ink) work, commands cannot currently create them with blank lines (as the command to spawn a writable book does not support tellraw format; I've filed a bug for this).
Note:
In the video I actually did run across two small bugs that are fixed in the (original) version you are downloading. The tool tip for 'No Dangerous Mobs' was not set correctly, and it was actually accidentally hard coded on from my testing, which is why I thought the tower was supposed to have lava - it was. Both issues are fixed in the version linked above.
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