Yeah, this is still a thing. Quite frankly I can't wait until Ultimate is fully done so I can work on this next. There's been a few balancing changes since last time. Scruffy and Tikiman's abilities are pretty busted so I left them alone, so Quincy and Gambi got some buffs to keep up with them:
1. King Quincy got two massive buffs to his fist attack; not only can it be fired in eight directions now, but it can be charged to three times the strength! It might actually be a little too broken against heavy enemies and bosses, so I'll have to play around with it some more. The secret best attribute King Quincy has is the fist costs negligible stamina, so you can pretty much use it as much as you want without worrying about running out.
2. Gambi's speed boost functions a bit better, and now has a Sonic Boost like effect to it where Gambi can damage enemies in his path with it. This ensures that you can speed forward without having to be so careful that you can't have fun with the move.
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