1. Phil has made another absolute banger music track for Forever Flowery Fields. I tried to lay some decent groundwork that...wasn't great, but Phil turned it into a really good hippie song that fits the level perfectly. Thanks again Phil! (The other Insane World level, Lightning Rod Lake, has an even better track but that'll be another day)
2. Cyquops is done! Gloverine is too. I just need to finish Professor T and the X-Freaks will be all done.
3. I've done some more work on Fast Forward mode. I was able to somehow make it so I can enable a setting for any level object that lets them ignore the speed multiplier and act at normal speed, which was outright necessary for the flower propellers here and DEFINITELY any autoscroller/chase segments like the Barrel Canyon ones. A few things have this "ignore fast forward" setting on by default, like said autoscroller things, the items, etc. This is now feeling like a legitimately decent balanced mode, though I'll need to still do a tiny bit of work to accommodate it (worth it).