Secrets of the Mojave: 200+ Mods, Tips, and Tricks || Twitch stream upload
"Fallout: New Vegas" is an action role-playing game set in a post-apocalyptic world following a nuclear war. Players assume the role of the Courier, who is shot and left for dead while delivering a mysterious package. After recovering, the Courier navigates the Mojave Wasteland, encountering various factions—such as the New California Republic, Caesar's Legion, and the House of Securitron—each with their own agendas. The game emphasizes player choice, allowing for multiple story paths, alliances, and endings based on decisions made throughout the journey. Its rich storytelling, open-world exploration, and deep character development have earned it a dedicated fanbase.
So before this becomes a too long didn't read type of thing, I introduce my Let's play take on....New Vegas.\n\nMake sure to like, comment, and possibly subscribe. I'd really appreciate it. :}
\nMod List is available in my stream chat !mods
https://www.twitch.tv/prototyperaavyn
\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^.^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\nKey Features:\n
Open World Exploration: Players can roam the vast Mojave Wasteland, filled with diverse environments, quests, and hidden secrets.
Faction System: The game includes multiple factions with unique ideologies, allowing players to ally with or oppose them, impacting the storyline and world.
Player Choice: Decisions influence the narrative and endings, enabling a personalized gameplay experience.
Companions: The game features a variety of companions, each with their own backstories and abilities, who can aid the player in combat and quests.
Crafting and Survival Mechanics: Players can craft items, weapons, and food, enhancing the survival aspect of the game.
Dialogue and Role-Playing: Rich dialogue options allow for meaningful interactions, letting players navigate conversations based on their character’s skills and choices.
Quests and Side Quests: A plethora of quests, both main and side, offer depth and variety, often with moral dilemmas and unique outcomes.\n\n~~~~~~~~
\nThings MY MOD list does that the base game does not:
\n300 New Creatures - Now I don’t mean red, blue, and orange versions of the default creatures, I mean there are new creatures that you have never seen before or they have a new models and textures making them unique. Also there are new night spawns, so enjoy that.
Spawn Leveled List - All Enemies are 15-25 levels higher than your character at all points in time, even at max level they will be a higher level than you.
ALL enemies respawn - As in every third day all zones reset, you will never clear the map of enemies.
Spawn Zones increased - 120 vanilla spawns are increased to over 2000, you should not be wandering for long without running across a new spawn zone, Enjoy exploring :3
Ghouls/Zombies get back up - You need to remove the head or destroy the brain to make sure they do not get back up. :3
Electronics explode - If you kill a robot it will explode after a few moments (they explode in a variety of different ways too, fire, plasma, shrapnel), be careful looting them.
A World of Pain - Adds 170 intense locations to the wasteland filled with enemies and loot. They vary from small Gas Stations to huge maze-like sewers and derelict factories. Adds several days of new gameplay possibilities. A massive new linked Underground complex awaits filled with quests, NPCs with dialogue, vendors and some of the toughest enemies you will encounter anywhere in the game. Also adds many Mark II weapons, Armors and items to the game with enhanced statistics to help and hinder you throughout.
\nDynaVision - ENB without the D3D9.dll so no lag, just color overlays for your game. Customize as you like.
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0:00:00 Intro Song
0:03:07 Opening
0:07:38 Goodsprings
1:48:00 Primm
3:00:30 Outpost/Nipton
4:38:20 Novac
5:55:00 Sign Off