[Sega CD] - Prince of Persia - Intro

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Prince of Persia is a video game franchise created by Jordan Mechner, originally published by Brøderbund, then the Learning Company, and currently Ubisoft. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince. The first game in the series was designed by Mechner after the success of his previous game with Brøderbund, Karateka. The title was successful enough to spawn two sequels: the series has been rebooted twice since its acquisition by Ubisoft, and has been successful enough to warrant a film adaptation, penned in part by Mechner and released by Walt Disney Pictures in 2010.

Mechner used an animation technique called rotoscoping, in which he traced video footage of his younger brother running and jumping in white clothes. Some of the game's sword fighting sprites are from the 1938 film The Adventures of Robin Hood. Also unusual was the method of combat: protagonist and enemies fought with swords, not projectile weapons, as was the case in most contemporary games. Mechner has said that when he started programming, the first ten minutes of the film Raiders of the Lost Ark had been one of the main inspirations for the character's acrobatic responses in a dangerous environment.

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Prince of Persia (português: Príncipe da Pérsia; persa: شاهپور ایران) é um jogo de aventura, desenvolvido por Jordan Mechner lançado em 1989 para Apple II e IBM-PC (DOS).

Foi tido como um avanço na qualidade de animação vista nos jogos eletrônicos. Mechner estudou filmes de seu irmão mais novo, David, correndo e pulando com roupas brancas, para assegurar que todos os movimentos parecessem reais. Também era inovador o fato do protagonista e inimigos lutarem com espadas, ao contrário de armas de fogo ou raios, como outros jogos da época. Após o sucesso inicial, o jogo foi lançado em diversas outras plataformas, como Amiga, Apple Macintosh, NES, Game Boy, Game Gear, SNES, Mega Drive (Sega Genesis). O jogo, à primeira vista repetitivo, é surpreendente pelos quebra-cabeças inteligentes e armadilhas mortais. Prince of Persia rendeu diversos outros títulos da mesma franquia, e deu margem para um extenso gênero, que imita a ação e os quebra-cabeças.







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