[Sega Saturn Programming] Seniriu - 002 - Code Organization, Object Creation and Destruction

Channel:
Subscribers:
649
Published on ● Video Link: https://www.youtube.com/watch?v=7Skpe_A43gw



Duration: 4:21:03
541 views
22


On my 2nd stream, I reorganize the code to future proof it for a more dynamic approach. I then wrestle with the memory limits of the Saturn to create and destroy boxes at will using the controller.
Twitch → https://www.twitch.tv/emeraldnovagames
Twitter → https://twitter.com/EmeraldNovaGame
Github → https://github.com/EmeraldNova/Seniriu/commit/43a5356e551e5088f2c85eed32431b8cbf7c1053
Game Engine (JO Engine) → http://jo-engine.org/
Editor (Notepad++) → https://ninite.com/
Compiler (GCC) → https://www.gnu.org/software/gcc/
Emulator (Mednafen) → http://www.emulator-zone.com/doc.php/misc/mednafen.html
Sega Saturn Programming Resources → https://antime.kapsi.fi/sega/docs.html

GameHut → https://www.youtube.com/channel/UCfVFSjHQ57zyxajhhRc7i0g







Tags:
twitch
games
Twitch Games Sega Saturn
Video Game Development
Programming
JO Engine
Game Development
Game Dev