[Sega Saturn Programming] Seniriu - 010 - 7 Hours of 2D Convex Hull (Separating Axis Collision)
For the 10th stream, I get started on a 3D implementation of a Separating Axis collision check by implementing a 2D Convex Hull program. This takes me seven hours to plan and accomplish.
Twitch → https://www.twitch.tv/emeraldnovagames
Twitter → https://twitter.com/EmeraldNovaGame
Github → https://github.com/EmeraldNova/Seniriu/commit/37877c610a92b02227ac6dc70633ad06f48cbe2e
Game Engine (JO Engine) → http://jo-engine.org/
Sonic Z-Treme creator XL2 → https://www.youtube.com/user/xl2k2008
Channel Friend smokeydops/Ponut64 - https://www.youtube.com/user/smokeydops
Editor (Notepad++) → https://notepad-plus-plus.org/
Compiler (GCC) → https://www.gnu.org/software/gcc/
Emulator (Mednafen) → http://www.emulator-zone.com/doc.php/misc/mednafen.html
Sega Saturn Programming Resources → https://antime.kapsi.fi/sega/docs.html