Track & Field (aka Hyper Olympic) - 1983 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Track & Field (aka Hyper Olympic), the Olympic-themed sports arcade game by Konami.
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GAME INFO:
The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title Hyper Olympic in 1983, before re-releasing under the US title Track & Field in early 1984
Players compete in a series of events, most involving alternately pressing two buttons as quickly as possible to make the onscreen character run faster. It has a horizontal side-scrolling format, depicting one or two tracks at a time, a large scoreboard that displays world records and current runs, and a packed audience in the background.
The game was a worldwide commercial success in arcades, becoming one of the most successful arcade games of 1984. Konami and Centuri also held a 1984 Track & Field video game competition that drew more than a million players internationally, holding the record for the largest organized video game competition of all time as of 2016. It was followed by sequels, including Hyper Sports, and similar Olympic video games from other companies. It led to a resurgence of arcade sports games and inspired Namco's side-scrolling platform game Pac-Land (1984).
GAME RECORDING INFO:
The game was emulated at Retroarch, using MAME core. It was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using shader / filter that simulates the image of a CRT monitor screen. I also use a bezel above the game, with a image of arcade machines, to create a nostalgic atmosphere.
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