Big Fight - Big Trouble In The Atlantic Ocean - 1992 - Arcade - Shortplay | 4K CRT Simulation
Shortplay + Attract mode of the game Big Fight - Big Trouble In The Atlantic Ocean, the fighting game / belt scrolling beat 'em up-hybrid arcade game by Tatsumi.
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GAME INFO:
Big Fight (ビッグファイト), fully titled as Big Fight: Big Trouble in the Atlantic Ocean, is a 1992 fighting game / belt scrolling beat 'em up-hybrid arcade game developed and published by Tatsumi, and is one of their last arcade games before focusing on novelty sticker printing business. Tatsumi added two different modes to Big Fight: a beat 'em up mode and a versus fighting game mode.
In order to access "1P vs. 2P Mode" (or "VS. Mode" according to website and flyer), players must insert two coins to access this mode similar to most fighting games at the time, choose between the three heroes and five bosses and knock out one another in two-out-of-three rounds.
GAME RECORDING INFO:
The game was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using a filter that simulates the image of a CRT monitor. I also use a image of arcade machines as a bezel above the game, to create a nostalgic atmosphere.
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