Sengoku 2 - 1993 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Sengoku 2, the beat 'em up arcade game by SNK.
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GAME INFO:
The gameplay is similar to Sengoku, except that the playable character is constantly armed with a sword for they which can initiate wide plane attacks and vertical slashes. Pressing both attack buttons together allows the character to block or dodge attacks. Another button combo gets the character to perform a special trick attack. The character can also jump and do jump attacks. Occasionally the character would be mounted on horseback and have to carefully hack and slash enemies during a canter.
The player can transform the character into three different forms including, the armour-clad wolf, the shuriken-throwing ninja and the staff-wielding Tengu warrior for a limited time. Various collectible orbs heal the character's health or enhance the character's attack abilities and that of the different forms' capabilities.
GAME RECORDING INFO:
The game was emulated at Retroarch, using MAME core. It was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using shader / filter that simulates the image of a CRT monitor screen. I also use a bezel above the game, with a image of arcade machines, to create a nostalgic atmosphere.
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