Setting up Lava to Melt Car - BeamNG
https://1drv.ms/u/s!AoPEwcmh86n11F8mibcxFvw9rlGr?e=36pKsH
Model with Texture used in Video....
-Open zip, copy folder in there to the clipboard
-Paste in your level's Art Folder, or anywhere really in your levels folders.
so that it has its own folder.
-Import in from Asset Browser.
-Set Visible Mesh Final
-Rebuild Collisions
-Tweak Ground models for MUD in real time using groundmodel Debug. Hold ALT and left click to manually type ridiculous amounts of Sheer. Think this is 1,000,000 or 100,000
just look for that video soon....
https://1drv.ms/i/s!AoPEwcmh86n11GA-AXOdbIKAfGrL?e=EVneij
Screenshot with the settings for Lava effect in the Ground Model Debug
Ground Model Debug allows you to make real time changes to ground models.
https://www.beamng.com/game/
Textures are free from Blender Kit addon. You just have to bake them.
https://www.blenderkit.com/
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2023-12-02 | . |
2023-12-02 | . |
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2023-12-02 | Setting up Lava to Melt Car - BeamNG |
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