
SGDQ 2019 Panels: The Philosophy of Speedrunning
Welcome to SGDQ 2019's edition of panels! Attendees from SGDQ came together to talk about various subjects related to speedrunning in front of fellow attendees, and were recorded so viewers at home could watch!
An audience-guided exploration of several questions related to speedrunning, such as the following:
What exactly *is* a speedrun? What can we speedrun, and what can't we?
Why do people speedrun? What makes it something worth doing?
What makes a game "good" for speedrunning? Can you design a game for that purpose, and what happens if you do?
How do communities design rules and categories for their games? Are there any universal rules, or is every rule made to be broken?
How do we handle version differences, and modern games that receive frequent patches or updates?
Panelists: v_input_output