Shadow Complex: Not so 1% items completed demonstration
Not so 1% means I took advantage of the Load Last Save bug which requires playing through the game without selecting a storage device.
This way I can pick up any sub-weapon, destroy any special door and then load the previous save to drop my item percentage back to 1% (by removing my sub weapons) and keep the special doors that I have destroyed unlocked.
The toughest part is right after picking up the first early foam because I cannot hit any save rooms after that and can only load last save until I destroy this one grenade door. It's crazy because figuring out the route requires trial and error, especially how to corner warp to the right.
Fun fact: One of the Z-slides I used to climb down through the wooden floor to destroy a grenade door was previously breakable in a beta release as shown in the E3 2009 demo.
https://youtu.be/JUU4ZXk9pxA?t=46s
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