Shadows of The Damned (PS3) Unreal Developer Console PROOF

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Published on ● Video Link: https://www.youtube.com/watch?v=GlODNMet26Q



Duration: 7:14
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SO here's the deal. I've been trying to access the unreal developer console so I can ghost through the levels of Shadows of the Damned. I managed to enable this a couple of times.
This method was successful on an unmodded Launch PS3 PHAT and a rebugged 4.8.1 SLIM.

Prerequisites -
1. Plug in a USB Keyboard into port 2 (not sure if it matters)

Method:
1. Boot the game from disc.
2. Mash the following commands L1+R1 (hold the entire time) then press in sequence SELECT - LEFT - SELECT - RIGHT
3. Enter these at the very opening bit where Grasshopper Manufacture Logo and the Unreal logo are shown.
4. A loading screen should happen.
5. If successful, the green Command Line will be there.
6. If not, exit via Cross media bar and reload the game. Repeat.

My theory is that if the code is entered before whatever command locks out the player, the CLI will pop. Anyways, I was too nervous to experiment too much, but you can see me clipping in and out of the first stage map. If anyone figures out a better method, please let me know!

Watch my three part retrospective on Shadows of the Damned on my main channel:
https://www.youtube.com/watch?v=41-QYu8Ry9Q







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At present, Hikikomori Archives has 441 views spread across 1 video for Shadows of the Damned, with his channel publishing less than an hour of Shadows of the Damned content. This is less than 0.16% of the total video content that Hikikomori Archives has uploaded to YouTube.