Shanghai.EXE: Genso Network (Chapter 5 and 6 Bosses)

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Published on ● Video Link: https://www.youtube.com/watch?v=iK2_Q1bXI_U



Duration: 16:53
305 views
6


00:00 - PyroMan
00:23 - BeetleMan
00:54 - Murasa
01:29 - ScissorMan
01:56 - IkuV2
02:19 - IkuV3
03:13 - PyroManV2
04:07 - PyroManV3
05:01 - MurasaV2
05:41 - MurasaV3
06:30 - ScissorManV2
07:16 - ScissorManV3
08:28 - PanelMoleSP
09:01 - GelPackSP
09:42 - BibiBatSP
10:38 - FlowerTankSP
10:52 - CrasherSP
11:32 - TanukitSP
12:22 - FujinSP
13:06 - FallLeafSP
13:32 - RaijunSP
14:01 - WukongSP
15:03 - BaldySP
15:59 - LibaSP

I'll just use the SP viruses list update for indicators. I'm not sure about the chapters anymore...

Apparently I missed the timing for Yorihime rematch, so I have to wait until endgame to fight her again.

I can see the flaw of this game already. The PAs are rather unintuitive and there's a distinct lack of non Navi PAs. Sure, the BBS clues you in to some combination and even hinted that most PAs are made of V2 chips, but it's still doesn't help much. Especially considering the humongous chip library.

Don't get me wrong, I love the variety of chips, but like, who would even think of using a BubbleBlast2 as last chip for Murasa's PA?

Also, there's apparently no Heat elemental PA, which is pretty devastating because the bosses are getting higher and higher HP that I don't think my folders can function well with this escalation. ScissorManV3 is really hard for me because not only the counterattack window is so small, he also had a huge amount of HP. Had to rely on a Poison PA of all things.

I guess I could go with Attack+ fire tornado on sand/grass with HeatWitch style or something. But I don't really like making such a specific folder for only 1 sure kill move. Fire tornado chip is also very costly that I can only put 2 of them in a folder.







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