Shanghai.EXE: Genso Network (Postgame Bosses)

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Published on ● Video Link: https://www.youtube.com/watch?v=z95FIDTXCII



Duration: 9:31
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00:00 - Youmu
00:57 - YoumuV2
01:55 - YoumuV3
02:55 - Yuyuko
03:43 - Flandre
04:37 - FlandreV2
05:42 - FlandreV3
06:48 - Mima
07:27 - Mad Man

Technically, only Youmu and Yuyuko are properly implemented into the postgame. But I assume Flandre and Mima are their Hell/Deep Undernet counterpart.

Heaven is kinda fun, had some good lore and very beautiful area. But most of all I really love the return of Protecto/Number from BN2/3. I should've recorded those battles to be honest, but I forgot to until pretty much the last one. White Robes are trash though, so fuck em.

Youmu is kinda annoying because you need to counter her "real" self but you can only damage her if you attack the soul. That said, at least you can reliably counter her with Chaingun, unlike Yuyuko who pretty much needs perfect frame counter. I'm getting the hang of switching Style mid battle, and even had Fighter style for that Null+10 (which I never even thought of using if not for the "Obtain 6 Styles" gate).

I don't think Flandre is well implemented, her attacks miss a lot (well, all of them do) and overall too basic. Then again, she's in Debug Room for a reason. Shouldn't have made Mima a Poison element though, she's just begging for a Master Spark in her face.

Mad Man is a fun fight at least, I love how his existence was alluded way back then in the BBS. I can't use any of my usual folder because I always ran out of chip before defeating him. Also, had to include Master Style for the finale of course. Fucked up at the end there ADDing my chips instead of using them.

Next are Debug Room SP Navis. But I might complete other things first like finding that last 40HP Memory and getting at least 5 of each chips, which will take a while. At least there's the Salvage Addon to get lower rank chips now.