SHINOBI - THE ARCADE GAME (1987) - FULL PLAYTHROUGH (NO DEATHS)
GAME DESCRIPTION:
Shinobi is a side-scrolling hack and slash video game produced by Sega, originally released for arcades on the Sega System 16 board in 1987. The player controls ninja Joe Musashi, to stop the Zeed terrorist organization from kidnapping students of his clan.
The controls of Shinobi consist of an eight-way joystick and three action buttons for attacking, jumping, and using ninjutsu techniques called "ninja magic". The player can walk, or perform a crouching walk by pressing the joystick diagonally downward. The player can jump to higher or lower floors by pressing the jump button while holding the joystick up or down. The protagonist Joe Musashi's standard weapons are an unlimited supply of shurikens, and punches and kicks. Rescuing certain hostages in each stage will grant him an attack upgrade replacing throwing stars with a gun, and his close-range attack becomes a katana slash. Musashi's ninjutsu techniques can only be used once per stage and will clear the screen of all enemies, or greatly damage a boss. Depending on the stage, the three ninjutsu techniques are a thunderstorm, a tornado, and a doppelganger attack.
Enemies include punks, mercenaries, ninjas, and the Mongolian swordsmen guarding each hostage. Musashi can bump into most enemies without harm and can only be killed if he gets struck by an enemy's attack, gets hit by a projectile, or falls into a bottomless hole. Then, the stage restarts but retains any saved hostages. When the player runs out of lives, additional coins will continue the game except the final mission. The time limit is three minutes per stage and bonus points are awarded for time, with additional bonuses for refraining from ninjutsu technique (except on the fifth level) or using only melee attacks. Extra lives are awarded for achieving certain scores, completing the bonus round, or rescuing a special hostage.
A bonus round has a first-person perspective of throwing shurikens at incoming enemy ninjas, for an extra life.
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MISSIONS:
00:00 - INTRO
00:20 - MISSION 01 AREA 01
01:20 - MISSION 01 AREA 02
02:25 - MISSION 01 AREA 03
03:00 - MISSION 01 BONUS
03:40 - MISSION 02 AREA 01
04:56 - MISSION 02 AREA 02
06:35 - MISSION 02 AREA 03
07:35 - MISSION 02 AREA 04
08:13 - MISSION 02 BONUS
08:54 - MISSION 03 AREA 01
10:40 - MISSION 03 AREA 02
12:30 - MISSION 03 AREA 03
13:53 - MISSION 03 AREA 04
15:23 - MISSION 03 BONUS
15:47 - MISSION 04 AREA 01
17:58 - MISSION 04 AREA 02
19:50 - MISSION 04 AREA 03
21:07 - MISSION 04 AREA 04
21:33 - MISSION 04 BONUS
21:56 - MISSION 05 AREA 01
23:50 - MISSION 05 AREA 02
25:08 - MISSION 05 AREA 03
26:36 - MISSION 05 AREA 04
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GAME HISTORY:
Shinobi was a commercial success in arcades; it topped the monthly Japanese table arcade charts in December 1987, and became a blockbuster arcade hit in the United States, where it was the highest-grossing conversion kit of 1988 and one of the top five conversion kits of 1989. It was adapted by Sega to its Master System game console, followed by conversions to the Nintendo Entertainment System, PC Engine, and home computers. It was re-released as downloadable emulated versions of the original arcade game for the Wii and Xbox 360. The arcade game joined the Nintendo Switch in January 2020 through the Sega Ages series. Shinobi's success inspired various sequels and spin-offs of the Shinobi series..
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PC SPECS:
MSI RTX 4090 Super Gaming X Trio Intel Core i9-9900K GIGABYTE Z390 AORUS MASTER-CF 32GB Corsair Vengeance RGB Pro DDR4 3600MHz CORSAIR 680X CASE RAZER WOLVERINE RGB CONTROLLER CORSAIR K100 KEYBOARD 2 X 25" ALIENWARE MONITORS (240HRZ 1MS RESPONSE TIME) 1 X 48" GIGABYTE AORUS MONITOR (120HRZ @ 4K 1MS RESPONSE TIME) ===============================================================================
#shinobi #arcadeplaythrough #SHINOBIARCADE