Short - Unleash the Unexpected: Coding a Random Tech Tree Mod in Civilization VI
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In this video, we will explore the fascinating world of modding in Civilization VI. Specifically, we will be discussing and demonstrating how to code a Random Tech Tree Mod in Civilization VI. This mod will completely change the way you approach the game, as it will randomize the technologies available for research, making every playthrough a unique experience.
Throughout the video, we will walk you through the coding process step-by-step, from creating the necessary files to implementing the mod in-game. Along the way, we will share some tips and tricks for effective modding in Civilization VI, as well as showcase some examples of the random tech tree in action.
Whether you're a seasoned modder or a beginner looking to explore the world of game development, this video will provide valuable insights and knowledge. So join us as we unleash the unexpected and discover the limitless possibilities of modding in Civilization VI!
This is part 2 of my series on game modding. In this video I create a randomized tech tree for Civilization 6. Topics covered: SQL, XML, LUA, Debugging, Modding, Hacking, Reverse Engineering
https://github.com/speige/Civ6RandomTechMod
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Civilization VI Statistics For AI Gamer
Currently, AI Gamer has 2,070 views for Civilization VI across 2 videos. Civilization VI has approximately 1 hour of watchable video on his channel, roughly 7.90% of the content that AI Gamer has uploaded to YouTube.