Should You Back On Kickstarter? Thiefdom
Welcome to our channel, where we delve into the thrilling world of board games! In this video, Jake will be taking a closer look at the Kickstarter campaign Thiefdom from @karmagames3056 and giving you his first impressions and thoughts about the game. He will also be evaluating whether or not it's worth backing and tell you if he plans to back the game or not.
By the end of this video, you'll have a better understanding of the board game Thiefdom and the factors to consider when evaluating whether or not to back a Kickstarter project. So, should you back or not back this board game? Watch the video to find out!
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Back Here: https://www.kickstarter.com/projects/karma-games/thiefdom
- TimeStamps -
0:00 Intro
1:05 Game Overview
5:44 What I Like & Don't Like
10:25 Should You Back?
12:18 Are We Backing?
BGG Link: https://boardgamegeek.com/boardgame/361875/thiefdom
Designers: Juma Al-JouJou, Simon Schmieder
Artist: Mihajlo Dimitrievski
Publisher: Karma Games
Developer: Juma Al-JouJou
In Thiefdom players represent competing thief guilds who steal from the rich medieval town called Bacharach to declare the most skillful thieves guild. It is a strategic, interactive and thematic pickup & deliver game for 1-4 players.
Each player controls a team of three cunning thieves, each armed with their own set of equipments. But be warned, the city guards are on high alert, and it's up to all players to control their movements to avoid detection. With items like grappling hooks, climbing tools, and smoke bombs at your disposal, you'll have to use all your wits to avoid getting caught. In case of a detention, a thief loses all their loot and some victory points.
The game is played over 6 nights (rounds) and the player with the most victory points is declared the winner.
One night contains:
- Planning Phase: All players simultaneously plan the order in which they want to move their three thieves and the neutral figurines they control that night (city guards, carriage, nobles). Then they reveal at the same time.
- Action Phase (Night): The players carry out the actions in the predefined order from the planning phase.
- Administration Phase (Day): Cleanup and preparation for the next night.
The town setup includes 8 modular and double-printed town quarters, resulting in a unique pickup & deliver puzzle in each game. There are 12 different equipments thieves can buy to gain new abilities, and 36 unique guests in the tavern to support your guild.
-description from publisher
#boardgames #crowdfunding #kickstarter