Siege, Delivery or Bounties | 3.17.2 IS LIVE | !space to get this game | #starcitizen
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New Dynamic Event: Siege of Orison
Nine Tails are back in Stanton! The merciless pirate gang has moved in and taken over several platforms around Orison, Crusader’s famously tranquil city in the clouds.
Along with shipping in heavily armed gang members from Pyro, the gang has created a no-fly zone across the besieged platforms, so CDF forces are going in on the ground. Arm up and be careful, Nine Tails aren’t taking prisoners…Join the fight to reclaim Orison!
INCREASED PLAYER CAP
Update: Increased Server Capacity from 50 to ~100 Players
The maximum number of users per server has doubled in Alpha 3.17.2! Now, players can take on missions with a bigger crew of friends and hold massive-scale battles with up to 100 combatants.
The total number is currently in testing and will be adjusted over the coming months to provide the best mix of player count, stability, and performance.
DERELICT RECLAIMERS
Points of Interest: Space and Planetary-Based Derelict Reclaimers
All-new points of interest have been placed on and around the planet of microTech. Featuring long-crashed (though not always abandoned) Aegis Reclaimers, these intriguing locations offer puzzles, missions, and FPS combat opportunities to curious citizens.
This is the first implementation of derelict points of interest and marks the beginning of regular updates to planetary and deep-space locations.
ANVIL CENTURION
Vehicle: Anvil Centurion Anti-Air Platform
Based on the same Atlas Platform chassis as the Spartan and Ballista, the Centurion utilizes a sizable quad-laser turret to tackle short-range airborne assailants closing in on protected space.
Alongside the anti-air turret, the Centurion boasts heavy armour and an auxiliary pilot turret to ensure safe passage into contested territory. Create a no-fly zone with the Anvil Centurion.
AI IMPROVEMENTS
AI Update: Planetary Navigation Mesh & NPC Reinforcements
Interact with non-playable characters in distant planetary locations thanks to updates to the AI navigation mesh. This update also allows enemies to fight more effectively and call for reinforcements via dropship.
These new AI features can be experienced first on the new planetary Reclaimer derelicts and will be rolled out to other locations in a coming patch.
COLONIAL OUTPOSTS
Points of Interest: Derelict Colonial Outposts
Derelict colonial outposts featuring a new architectural design can now be found across the Stanton system. They’re worth seeking out, as each features a unique layout with puzzles or combat activities. This first implementation adds the new locations as delivery mission destinations, so cargo haulers will come across these once-thriving settlements as they work the ‘verse.
ILLEGAL DELIVERY MISSIONS
Missions: Outlaw Delivery Missions
Haul illegal goods for Stanton’s many criminal factions in all-new delivery missions.
Available throughout the system, players with active CrimeStats and a disdain for authority can now make a living shifting goods that the Advocacy would prefer never make it to market.
ENHANCED COMBAT ASSIST BEACONS
Update: Additional Variety and Difficulty to Combat Assist Beacons
Combat assist beacons, used by NPCs to request player assistance in space battles, have been updated for Alpha 3.17.2. Now, there’s more variety in the ships fought, along with added difficulty in the shape of heavily armoured gunships that require a squadron of fighters to take down.
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