Siggraph 2017 - Real-time Cinematics & Storytelling
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Published on ● Video Link: https://www.youtube.com/watch?v=eNFJXoMIFe4
Adam Myhill, Head of Cinematics at Unity Technologies, gives you insights into the revolution of real-time cinematics and storytelling using Cinemachine and Timeline.
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Tags:
Unity
Cinematics
Real-Time
Storytelling
Game Art
Game Development
Siggraph
Cinemachine
Timeline
Siggraph 2017