Signal Processing by Antnee (Doom 64 EX w/ Morph Sound 64)
Here's a playthrough of the 3rd map of Beta 64 by Antnee using Doom 64 EX with my sound 'enhancement' mod for various Doom 64 ports.
Doom 64 Discord: https://discord.gg/Ktxz8nz
Beta 64: https://www.doomworld.com/forum/topic/102849/
Doom 64 Discord: https://discord.gg/Ktxz8nz
Morph Sound 64: https://www.doomworld.com/forum/topic/114534/
The Beta 64 megawad was worked on for 3 years. I am only at map 3 and so far the look of the levels reminds of the Outcast and Redemption Denied megawads, which is a good thing! There are smart use of video screens which allow for easy navigation. Since there are three colored keys in general, some mappers feel they need to use all of them, whether it fits or not. That trap is thankfully avoided here. Weapon and enemy progression has been good as when new enemy types appear, you have the right weapon for the job. I have been playing on "Watch Me Die" difficulty and the challenge has been appropriate when compared to the original. So far I recommend!
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