Sin & Punishment: Star Successor (Wii) - Let's Play 1001 Games - Episode 772

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Sin & Punishment: Star Successor
from https://en.wikipedia.org/wiki/Sin_%26_Punishment:_Star_Successor

Sin & Punishment: Star Successor, released in Europe as Sin and Punishment: Successor of the Skies, and in Japan as Sin and Punishment: Sora no Kōkeisha (罪と罰 ~宇宙の後継者~, Tsumi to Batsu: Sora no Kōkeisha, Sin and Punishment: Successor of the Universe) is a 2009 rail shooter video game for Wii developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game Sin and Punishment.

Set many years after the first game, Star Successor focuses on Isa Jo, the son of Saki and Airan from the first game, and a mysterious young woman named Kachi. The game is compatible with Nintendo Wi-Fi Connection, featuring online leaderboards. While the original game featured English voice acting in both the Japanese and English versions, the sequel has Japanese voice acting for the Japanese version, as well as the option to switch between Japanese and English voice acting in the non-Japanese versions.

Revealed at a Nintendo conference on October 2, 2008,[2][3] it was released in Japan on October 29, 2009,[4] in Europe on May 7, 2010,[5] and in North America on June 27.[6] Although Nintendo Australia never released the game physically, retailer JB Hi-Fi imported the UK version and began selling it on July 21.[7]

The game was released for download through the Wii U's Nintendo eShop, in Japan on March 25, 2015,[8] in Europe on April 30,[9] in Australia and New Zealand on May 1[10] and in North America on August 27, along with the original game on the Wii U Virtual Console.

The game can be controlled using one of four control methods: Wii Remote with Nunchuk, Wii Zapper, Classic Controller (as well as the Classic Controller Pro) and the Nintendo GameCube Controller.[11] Playing as either Isa or Kachi, the player can move around freely on-screen, while traveling a set path (i.e. "on-rails") that may go forward, backward, side-to-side, or up and down - in a manner highly reminiscent of Space Harrier. The player may run on the ground and jump, as in the original, but can also fly. A rolling dodge move can be performed in any direction to avoid enemy attacks. Aiming of the gun is done with a reticule, and is not tied to movement.

In addition to gunfire, the player may also slash with a sword, which deals heavy damage to enemies at close range, and can be used to deflect certain projectiles (usually missiles) at an on-screen opponent, scoring heavy damage. A charge attack can be employed to deal very heavy damage, but requires a long cooldown period to recharge afterward.

Getting successive enemy hits while remaining unscathed increases the score multiplier, knocking enemy missiles, or alike, also increases the score multiplier.




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