Sinner: Sacrifice for Redemption is certainly a unique game, in that it is one of the only ones I am aware of, wherein your character gets weaker as you play. That and the fact that it is a Dark Souls clone without a story or any sort of adventure or exploration. If you are a fan of Boss-Rush style games, Sinner may be one to add to your list, but for anyone else, the focus on "familiar" boss encounters at the expense of a game campaign may be too much to ask. After all, wouldn't you want to do at least some exploring and grinding while in the bowels of hell?
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