Skeith 2nd form - versus Gorre *obsolete*

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An outdated strategy. Please see my channel for the current version.

I'm planning out a speed run of .hack//G.U. Vol.2//Reminisce, and a minor part of it involved careful study of each of the 2nd form avatar battles. I'm still looking for improvements I could make that wouldn't have to do with pure luck (i.e. if it doesn't use this attack you gain a few seconds...), so comment if you know something. I left in the drain cutscene at the end of battle just because I wanted to.

For Gorre, its stun time is short like Helen and Oswald, so no excessive shooting here. This is bad because a few more shots would actually do a lot of good like with Innis, as they both have sucky defense (Innis moreso than Gorre). The only thing of interest is that I happened to Protect Break Bo instead of Saku, something I hadn't seen until I started recording this particular battle. If you happen to pull it off, Gorre will change to Saku after the initial DD cutscene, giving you ample time to charge up and fire Data Drain without interruption of any kind. I wouldn't try to do that intentionally during a run (that would be a major headache), but it certainly wouldn't be an unwelcome occurance.







Tags:
dot
hack
.hack
G.U.
.hack//G.U.
Reminisce
speed
run
avatar
battle
combat
Skeith
Gorre



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