Skyrim SE| Attack Behavior Revamp 5.7.7| Project Impact 1.2 | Deadric Glaive
Hello and welcome to my last deadric gameplay for a while. I am using a deadric glaive this time from Heavy Armory. https://www.nexusmods.com/skyrimspecialedition/mods/51100
The scenery for this video is very demanding on my hardware and I decided to upgrade my CPU to a i9 9900K after recording this. My goal is to deliver the best quality I can offer within the means I got and the i5 8600 just isnt cutting it anymore. I was getting only 35 fps on 1440p in some fight scenes in this video. It will take another week until I can install my new cpu but i am looking forward to show you more gameplay with higher fps from then on.
This short video includes Project Impact 1.2. Now with added dodge abilities for the enemies. https://www.patreon.com/posts/project-impact-1-55432580
ENB Mod for Deadra Armor and Weapons:
https://www.nexusmods.com/skyrimspecialedition/mods/40951
Dodge - Modern Combat Overhaul
https://www.patreon.com/posts/dodge-modern-52973015
Greatsword 2.0 Elder Souls animations from https://www.patreon.com/posts/elder-souls-2-0-54888360
You can find info on how to convert AMR anims to ABR on this patreon post:
https://www.patreon.com/posts/first-step-for-5-53599660
Elder Souls bringing Dark Souls animations to Skyrim on patreon:
https://www.patreon.com/miken1ke/
DynDOLOD 3.0:
https://www.nexusmods.com/skyrim/mods/59721
True Directional Movement:
https://www.nexusmods.com/skyrimspecialedition/mods/51614
Inpa Sekiro Combat:
https://www.nexusmods.com/skyrimspecialedition/mods/41428
Maximum Carnage:
https://www.nexusmods.com/skyrimspecialedition/mods/43494
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