Slay Workflow 6: Sequencer | Unreal Engine
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Published on ● Video Link: https://www.youtube.com/watch?v=UWK2bjaiPN4
In the final video in the six-part Slay Workflow series, we look at how Unreal Engine Sequencer was used to create shots within the final output. We also explore the process of modifying assets and setting keyframes with Sequencer, seeing all our changes update in real time.
To follow along, download the Slay project from the Unreal Engine Marketplace.
https://www.unrealengine.com/marketplace/en-US/learn/slay-animation-sample
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