
Slender The Arrival Walkthrough Gameplay Part 3 - The Elevator - (Xbox Series X)
Slender The Arrival Walkthrough Gameplay Part 3 - The Elevator - (Xbox Series X)
Slender The Arrival Walkthrough Gameplay Part 3
This video includes the 3rd part of Slender The Arrival that is played on the Xbox Series X.
Slender: The Arrival is a first-person survival horror video game developed by Blue Isle Studios among Parsec Productions as a fully realized, commercial version to Parsec Productions' Slender.
Slender: The Arrival follows the story of two childhood friends, Lauren and Kate, after the events in Slender: The Eight Pages. Kate, who is the protagonist of the Eight Pages, is selling her childhood home.
Lauren, in response to a call from Kate, comes to help sell and move Kate out of her old home. With the sun setting, Lauren discovers Kate's home, doors ajar, furniture and belongings disheveled. On the walls of Kate's room are black scratching of an ominous figure and messages. Lauren hears a woman's scream coming from outside and investigates the sound, heading into the wooded park behind the house. She activates three generators to light up the path and finds a burnt farmhouse. Inside is Charlie Matheson Jr., a boy who had disappeared years ago and is now deformed. He disappears when Lauren approaches him.
Lauren searches the wooded area for clues as to the whereabouts of her friend but only finds more scribbled drawings. As she ventures deeper into the park, she encounters a tall, faceless figure named Slender Man. After all eight pages are collected, Lauren runs from Slender Man, slipping down an embankment, hitting her head and passing out.
She regains consciousness in the morning, and still searching for Kate, Lauren stumbles upon an old abandoned coal mine. To get out, she attempts to power the emergency lift by activating six generators. Her progress is hindered by the attack of a figure known as the Chaser, who seems to have photophobia, can be hindered by Lauren's flashlight. Slender Man also attempts to attack Lauren in the mine.
Lauren powers and uses the lift to escape the mine. She reaches a storage outpost with a television and two tapes. One shows Kate hurriedly scribbling upon papers before discovering that Slender Man is trying to get in, she starts to close every door and window in the house, but Slender Man manages to get inside. Kate then runs back to her room where Slender Man suddenly appears and she proceeds to jump out of the bedroom window before the tape abruptly ends. The other tape shows Carl-Ross, a friend of Kate, investigating a farm where he collects evidence into the story of Charles Matheson Sr. He uses gas canisters to power a generator, and looks for a key to unlock a gate to the Matheson family chapel. Charlie, now a deformed and zombie-like follower of Slenderman, pursues him and eventually chases him away.
Lauren continues up the mountainside towards a radio tower and along the way, she can find a teddy bear. Interacting with it starts an optional level where Charlie is playing on the beach with his parents at a picnic out of reach. After being led away by collecting a trail of toy trains that lead him into the woods, he is caught by Slender Man. Continuing onward to the radio tower, Lauren finds herself emerging from a mine into a forest fire, where Slenderman aggressively pursues her.