Slope-scaled Shadow Sandbox [C++ 3D DirectX Tutorial]

Slope-scaled Shadow Sandbox [C++ 3D DirectX Tutorial]

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Published on ● Video Link: https://www.youtube.com/watch?v=pZ1_19-0z5g



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Duration: 33:05
3,204 views
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C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage hardware acceleration.

Slope-scale depth biasing in practice, and experiments in a free shadow sandbox of dreams baby.

Wiki: http://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_56

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