- No more broken 0 stat companions in new games. This does not fix broken
companions in current save, but new games wont have this problem.
- Council of Commons Policy nerfed HARD. Used to be 1 influnce per noble,
now its 0.1 influence per noble.
- Lords respawn with an army slower now. Usually they would show up next day
with same number of forces, now they spawn at least 2 day later and with a
reduced army.They used to spawn with 25% party size, now they spawn with 10%.
- Lords will go and defend more often and also manage their garrisons better
so they do not grow out of control and result in a bad economy. Settlement
taxes went up by 25% to also help the lords.
- Way smaller lose in reputation between ruler and owner of fief that was
recently lost. Down 80-90%, usually you would lose about 30, now you will
lose 3.
- You will now lose influence if you lose a fief. 25 for a castle and 50
for a town.
Multiplayer Future:
- Devs made a statement on the taleworlds forum about the future of
mulitplayer. Link below - https://bit.ly/3bdKXLA
- An Anticheat is coming in the near future and will be used for all servers.
- Better reporting system and will keep in game records and chat logs.
- Feature to add players, form clans, new maps and ranked matchmaking are
also to come, but later down the line.
Mount & Blade II: Bannerlord Statistics For STAN Games & Tutorials
STAN Games & Tutorials currently has 5,529,481 views spread across 1,437 videos for Mount & Blade II: Bannerlord. This game accounts for over 11 days of watchable video on his channel, or 36.43% of the total watchable video for Mount & Blade II: Bannerlord on STAN Games & Tutorials's YouTube channel.