Smash Remix [v.2.0/P64]: Original 1P Mode as Sonic/Remix 1P Mode as Peach [Normal Difficulty]

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Note: ...Not gonna lie, playing ANYTHING Nintendo related with a freaking PS4 Dualshock controller feels absolutely cursed LMAO...

The next few videos on the channel have me messing around with some more emulator stuff, though this time it's pertaining to various Super Smash Bros. mods (...well, minus one game, but we'll get to that later.) When I say that Smash modding in general has become absolutely cracked since the olden times of me hacking my Wii to play Project M that's an understatement. It seems EVERY main installment has a crazy QoL and suped up mod variation to it now.

We start where it all began, but things are indeed looking quite different. Smash Remix is a massive expansion of Smash 64 that adds tons of custom features, characters and stages to it. This video contains two casual runs (and the first time I've played ANYTHING 64 related in a literal eternity.) Being an ancient Sega boi myself, the curiosity got the better of me and I decided to give him a go first over anything else to start off. Despite me never being amazing at Smash and haven't played anything related to it, the Sonic run felt very familiar in regards to what I was expecting. However, ALL that gets thrown out the window the instant I tried a second run as Peach in Remix 1P mode. Now granted, Peach herself is fine and fun to me to use. The ACTUAL issue here was that I was blind-sided by the fact that Remix 1P completely rewrites the opponent AI on top of using (mostly) the new add-on characters, and I was reminded all to well about the 'horrors' of battling custom community Smash AI the hard way.

To put it simply: I was getting washed out there lol. And I'd argue the final boss of this route: Giga Bowser, is bordering DANGEROUSLY close to being considered an SNK boss: 300HP for an actual true big body taking up half of the space on 64's tiny Final Destination, he takes ZERO hitstun from attacks similar to his Brawl/Sm4sh Final Smash incarnations, can't be thrown or interrupted from attacking and, of course, absurd damage & launch power. With him ALSO benefitting from the improved AI, this is, indeed, an absolute MENACE of a boss: G.Bowser makes Master Hand look like an absolute chump by comparison. If it weren't for Peach's Down-Smash being an absolute shredder of HP, I'd imagine this would be WAY worse. But I had fun regardless lol.

Next up: Super Smash Bros. Melee

00:00 Boot-up & Title Screen
00:21 Checking out the menus
01:20 [OG 1P GAME/SONIC]: Character Select
02:49 [OG 1P GAME/SONIC] STAGE 1: Link
03:27 [OG 1P GAME/SONIC] STAGE 2: Yoshi Team [x18]
04:57 [OG 1P GAME/SONIC] STAGE 3: Fox
05:41 [OG 1P GAME/SONIC] BONUS STAGE 1: Break the Targets! [Success]
07:00 [OG 1P GAME/SONIC] STAGE 4: Mario/Luigi [feat. Jigglypuff]
08:38 [OG 1P GAME/SONIC] STAGE 5: Pikachu
09:31 [OG 1P GAME/SONIC] STAGE 6: Giant Donkey Kong [feat. Donkey Kong/Pikachu]
10:08 [OG 1P GAME/SONIC] BONUS STAGE 2: Board the Platforms! [Fail]
10:54 [OG 1P GAME/SONIC] STAGE 7: Kirby Team [x8]
12:10 [OG 1P GAME/SONIC] STAGE 8: Samus
13:17 [OG 1P GAME/SONIC] STAGE 9: Metal Mario [SUB-BOSS]
14:23 [OG 1P GAME/SONIC] BONUS STAGE 3: Race to the Finish! [Success (...come on, as if Sonic would struggle with THIS one LMAO.)]
15:12 [OG 1P GAME/SONIC] STAGE 10: Fighting Polygon Team [x30]
18:02 [OG 1P GAME/SONIC] STAGE 11: Master Hand [FINAL BOSS]
19:52 Ending & Credits
25:25 Restart Intermission
25:40 [REMIX 1P GAME/PEACH]: Character Select
26:20 [REMIX 1P GAME/PEACH]: STAGE 1: Conker
27:32 [REMIX 1P GAME/PEACH]: STAGE 2: Goemon Team [x18]
29:15 [REMIX 1P GAME/PEACH]: STAGE 3: King Dedede
30:25 [REMIX 1P GAME/PEACH]: BONUS STAGE 1: Break the Targets! [Fail]
31:14 [REMIX 1P GAME/PEACH]: STAGE 4: Samus/Dark Samus [feat. Captain Falcon]
32:35 [REMIX 1P GAME/PEACH]: STAGE 5: Dr. Mario
33:15 [REMIX 1P GAME/PEACH]: STAGE 6: Giant Young Link [feat. Donkey Kong/Link]
35:55 [REMIX 1P GAME/PEACH]: BONUS STAGE 2: Board the Platforms! [Fail]
37:12 [REMIX 1P GAME/PEACH]: STAGE 7: Kirby Team [x8]
40:44 [REMIX 1P GAME/PEACH]: STAGE 8: Tiny Wario Team [x3]
42:29 [REMIX 1P GAME/PEACH]: STAGE 9: Super Sonic [SUB-BOSS]
44:34 [REMIX 1P GAME/PEACH]: BONUS STAGE 3: Race to the Finish! [Success]
45:31 [REMIX 1P GAME/PEACH]: STAGE 10: Fighting Polygon Team [x30]
51:56 [REMIX 1P GAME/PEACH]: STAGE 11: Giga Bowser [FINAL BOSS]
55:39 Ending & Credits [fast-forward]




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