Soulcalibur III: Arcade Edition [PLAY!]: Standard Mode with Talim [C4] (WIP EMULATOR FOOTAGE)
NOTE 1: Tutorial I used to get this running: • Tutorial: SoulCalibur III Arcade Edition w...
NOTE 2: As the PLAY! emulator is still in beta, it's got some hiccups in emulating SC3AE directly: namely, an odd random tendency to bug out the positions of the characters at the start of each round and warp them full screen (this can even auto-ring out you for a loss in worst cases). Also when it does this, the polygons on the characters faces glitch out for about a second (it'll fix itself quickly though). Lastly, certain stages with heavy post-processing blur filter (basically any stage with fire effects on it: Yoshimitsu's, Abyss's and Cassandra's being the main ones) are glitched and mess up the screen view some.
Back with SC3AE after the first Amy run in order to try things out with Talim.
00:00 Set-Up & Title Screen
00:44 Mode & Character Select
01:11 STAGE 1: Hwang
03:08 STAGE 2: Raphael
05:36 STAGE 3: Cassandra
08:49 STAGE 4: Maxi
11:13 STAGE 5: Amy
15:08 STAGE 6: Ivy
17:54 STAGE 7: Zasalamel
24:15 STAGE 8: Inferno [SUB-BOSS]
28:48 STAGE 9: "Hegel" [Olcadan...? - FINAL BOSS]
PC Specs:
Motherboard - MAG X670E TOMAHAWK WIFI
CPU - AMD Ryzen 7 7800x3D @ 4.2 GHz 8-Core/16-thread
Cooling Fan – Thermalright Phantom Spirit 120SE CPU Air Cooler
GPU - Nvidia GeForce RTX 3080 Ti: Founders Edition (With support stand)
RAM – G.SKILL Trident Z5 Neo RGB Series (AMD Expo) DDR5 RAM (32GB)
PSU – MSI MAG A1000GL PCIE5 (1000W)
Case – Corsair 4000D RS Frame
Storage – Crucial T500 Gen4 NVMe 2TB (SSD) [3 drives worth, so 6GB internal storage]
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