![[SMS 60fps] Hang On Longplay](/images/yt/l-/sms-60fps-hang-on-longplay-ujj19.jpg)
[SMS 60fps] Hang On Longplay
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Published on ● Video Link: https://www.youtube.com/watch?v=L-sujJ19TsM
Hang-On (ハングオン Hangu On) is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates.[5] It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
This is Sega_Mark_III version.
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bike
rally
sega
superbike
manx-tt
daytona
sega-mark