Snek Tries Out Evolution: The World of Sacred Device (Dreamcast 1999)(No Commentary)

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Evolution: The World of Sacred Device (known as Shinkisekai Evolution (神機世界Evolution) in Japan) is a role-playing video game for the Dreamcast and Neo Geo Pocket Color (as Evolution: Eternal Dungeons). It was developed by Sting and published by Entertainment Software Publishing in Japan and Ubi Soft in North America and Europe.

The game follows the adventures of Mag Launcher and his friends as they explore the ruins on the Northrop continent. Three years ago, Mag's father, Asroc Launcher, disappeared together with Mag's mother in the ruins near Pannam Town while searching for Evolutia, the ultimate Cyframe of legend. Suddenly, the mysterious girl, Linear Cannon showed up at the door of the Launcher family mansion with a note from Asroc. The note instructed Mag to protect and care for her at all costs.


This game and its sequel, Evolution 2: Far Off Promise were compacted into Evolution Worlds on the Nintendo GameCube.


This game features multiple different gameplay elements. The battle system within the game not only has "experience points" but it gives "skill points" to characters so they can learn new abilities. In the latter half of the game, there's a lottery system that allows rare items, not found anywhere else in the game, to be obtained. The appraisal system was one of the first alchemy-like interfaces in a game in the 20th century version of Evolution.


Think of this game as something similar to Pokemon's Mystery Dungeon, but with more anime vibes. Also you are paying off a debt kinda like Animal Crossing, but without the raccoon busting your balls. Despite the main characters being puns of gun names (Mag Launcher, Chain Gun, etc), they are around high school age 16-18 with some of the older characters being, well, older. (According to the wiki anyways.)


This game is kinda hefty with an average game-time of around 30 hours. Maybe I'll play with it more since I'm more familiar with these types of rougelike grid based combat games (The first Persona has a similar mechanic with grids).


Sting was the game company that developed by and if you recognize the name, they are the ones behind the Dept. Heaven series such as Riviera Th Promise Land and Yggdra Union: We'll Never Fight Alone (both are some of my favorite games to come out for the GBA and eventually the PSP.) They also did Dokapon Kingdom as well.



The game got around a 70% average rating.




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Tags:
Snek
xDraxr
Solid Snek
Draxr
Evolution
The World of Sacred Device
Part 1
Dreamcast
1999
Sega



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Solid Snek presently has 170 views for Evolution: The World of Sacred Device across 1 video, with his channel currently having around 1 hour worth of content for Evolution: The World of Sacred Device. This makes up less than 0.34% of the total overall content on Solid Snek's YouTube channel.