[SNES] Chrono Trigger | Walkthrough | Part 21
Second Adventure.
"... There is a fugitive in the Middle Ages, Ozzie, maintains an evil that
hiding ... "Since the last meeting, we never knew the whereabouts of Ozzie
but Magus knows where its hiding place, something similar to yours.
This part is mandatory to have a Magus as group leader.
Ozzie's hideout is in the same place in Medina Village, only
This is in the middle ages.
Ozzie's Fort ------------------------------- ----------------- ---------------
Items:
Full-Ether
Cape-Gloom
Gloom Helm-
Sickle-Doom
-Magic Tab
Ring-Dash
Cap-Sight
Heads:
Plus-Flea
-Super Slash
-Great Ozzie
-Super Slash, Flea Plus & Great Ozzie
Group: Magus, Frog, Ayla. (Robo, Crono, Lucca, Marle)
Recommended Level: 44
Upon entering, Ozzie will take a big scare to see Magus and run. Follow it and you
be faced with Flea, but now calls himself Flea Plus (formerly transvestite
magic, now is the SUPER transvestite magic).
Boss: Flea Plus
| HP: 2500
| Exp: 2000
| Tech: 20
| G: 2000.
Strategy:
Believe it or not, this battle is much easier than before. Ayla and Frog Keep doing normal physical attacks by Dark Magus and Bomb. If you want to win faster, just change the normal physical attacks by single or double techniques, but they are physical.
When she ... say, the ... sorry. When "it" is defeated, escape (I
blame, that gender is not a transvestite). Keep going and you will face
Super Slash.
Boss: Super Slash
| HP: 2500
| Exp: 2000
| Tech: 20
| G: 2000
Strategy:
This battle is also much easier than before. Just keep a Frog and Ayla Magus using Drop Kick and using Dark Mist. If you look at problems Hp, which I doubt very much, used to Frog as "first aid kit" Ayla and using Triple Kick.
When is defeated, escaped. Go ahead and in the next quarter
Ozzie will be operating a blade that protects a chest, you just haste the
selfless and head up the stairs, then came an Imp
(Too dumb, I would say) and try to grab the chest and die in the
attempt, Ozzie disappointed, uira again. Check the box and go to the
stairs, but do not go up, as there is a secret chamber just below the
stairs, here are three chests with the best hardware for MGUS and Magic
Tab. Now if, up the stairs and you will find the 3 Stooges ... I say,
the three former friends Magus: Flea Plus, Super Slash and Great Ozzie.
Boss: Flea, Slash & Ozzie
| HP:
|-Flea: 4000
|-Slash: 4000
|-Ozzie: 6000
| Exp: 7500
| Tech: 80
| G: 4000
| Charm:
|-Ozzie: OzziePants
|-Slash: Slasher 2
|-Flea: Flea Vest
Strategia:
Use Charm at all and start Super Slash attack, because if not, Plus Flea escape. Keep your HP at a very high level. As you destroy Super Slash, Flea Plus continues and finally with Great Ozzie. This is a somewhat difficult battle, because if you attack one, you attack back x2 (so to speak), if you attack the three technique will make you a triple. So I tell you to keep a Hp at high levels because you never know when this crazy trio give their best shot.
When you win, Ozzie uira. Now you will fight alone against Ozzie.
Boss: Great Ozzie
The fight will be very similar to what you had with him in Magus's Lair. You know,
will have an ice shelf and there will be 3 switches. Hit one and fall into a
floor, goes up and another switch activates a kitten, finishing
Ozzie always.
Now, Medina Village is controlled by the peaceful Imps, which are more
generous than the previous monsters. So we end the second adventure.
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