Sniper Elite V2 - PC Walkthough Part 2 | Schoneberg Streets

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Sniper Elite V2 Gameplay Playthrough - Part 2 - Schoneberg Streets - PC/Xbox360/PS3 HD
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Sniper Elite V2 is a third-person shooter that stresses employing stealth, rather than using brute force. Fairburne uses several WWII-era weapons, including sniper rifles, a silenced Welrod pistol, machine guns and German and Soviet hand grenades (which can be also used to make tripwire booby traps). One of the main features of the title is the realistic ballistics, involving factors such as bullet drop, wind strength, and the effect of holding one's breath when attempting a shot. Sniping gameplay is from a first person scope view, whereas movement and use of all other weapons is in third person view.
A major difference from the first game is the introduction of a controversial 'X-Ray Kill Cam', which activates when the player makes a particularly extreme shot. The view then follows the path of the bullet in slow motion before slowing further as it reaches its target, whereupon the target's body is rendered as an anatomical cutaway to show the bullet's passage through the body and the damage it causes to organs and bones. Other new elements include being able to mark enemy fighters to highlight their position along with target information, and a white-outlined figure which marks the point where enemy soldiers last spotted the player so that players can make their escape.







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sniper
elite
v2
gameplay
walkthrough
playthrough
part 2
schoneberg
streets
pc
xbox360
ps3
hd