SOMA [1080p] [P1] NoCommentary Walkthrough Gameplay
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Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.
. . PLAYLIST:https://www.youtube.com/watch?v=enPjD1XMEVw&list=PLTGOFOIlB2-aJEyGVgLR9l5BOUj1gdRmI
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SOMA Full Game/Part 1 to the last part
will include the FULL-GAME Gameplay Walkthrough & all the story campaigns and endings
Platform(s)
Linux
Microsoft Windows
OS X
PlayStation 4
Xbox One
Release
Linux, Win, OS X, PS4
22 September 2015
Xbox One
1 December 2017
Genre(s) Survival horror
Gameplay
Soma is a survival horror video game played from a first-person perspective. The player will encounter a number of creatures, which each embody an aspect of the game's themes. Soma primarily utilizes elements of psychological horror instead of conventional scares found in most video games within the genre. Throughout the game, the player will find a large array of clues, such as notes and audio tapes, which builds atmosphere and furthers the plot. Similar to most titles by Frictional Games, the player progresses through puzzle-solving, exploration, and the use of stealth; the player may die if they fail to avoid monsters, although two years after the initial release, a "Safe Mode" has been added that keeps the monsters but stops them from killing the player.
Plot
Setting
Soma takes place in an underwater research facility known as PATHOS-II in the year 2104. While the station itself has fallen into disrepair by the start of the game, PATHOS-II was a sophisticated research outpost located in the North Atlantic Ocean. Originally established as a thermal mining operation in the 2060s by Japanese conglomerate Haimatsu and European conglomerate Carthage Industries, the facility’s primary purpose shifted to space technology and operation of the Omega Space Gun – an electromagnetic railgun designed to launch satellites and other small equipment into orbit without the cost or risks of traditional rockets. All operations and maintenance on PATHOS-II are overseen by the Warden Unit (WAU), an artificial general intelligence integrated with all computer systems in the facility.
The crew of PATHOS-II unexpectedly became the last people to exist on Earth after a major extinction event caused by a comet striking the planet. There, the last humans survived on a day-to-day basis, attempting to fight the negative effects of their collective isolation, as well as other issues that began to pose a credible threat to their well-being. #Gameplay