Some Guy's SMW Challenge [15 Alpha] Playing With Fire...
(1:22) Typo: The music name is supposed to be "Stickerbush", not "Stickerbrush". (It's not a "brush"!)
(Discovered on August 28, 2018.)
Unfixable annotation count: 119
(Part 1 of 2)
SMW challenge from WarofClayPruitt: Clear ten levels as Fire Mario with only spin jumps and without killing any enemies. Along the way, I should get lots of coins and points. Also, entering the bonus game is forbidden.
A couple of notes on this challenge: If I hit an enemy with fire and it becomes a coin, it isn't dead unless I collect the coin. And believe me, I will "coin" a lot of enemies! Also, if I take a hit, I'm not finished as long as I can quickly get another fire flower (having a reserve flower helps).
This challenge is real tricky, since spin jumping causes Fire Mario to automatically spit out fireballs, but if I can just avoid the coins the enemies become, I'll be fine most of the time. I gotta be careful of Chucks, though. They don't become coins, and if I hit them too much, they die right away. Also, I have to watch out for enemies near the goal points, and make sure none are on the screen as I clear a level.
Since I'm shooting for coins and points without kills, I will be going after the Yoshi Coins. Also, I go a little out of my way for some extra lives, too, but they weren't necessary. I don't bother with most side areas, though, since I didn't want to take all day. And since the bonus game is banned, I decide to avoid picking up any bonus stars.
Level music:
Yoshi's Island 2: Cave Story - On to Grasstown
Donut Plains 3: DKC2 - Stickerbush Symphony
Vanilla Dome 1: Yoshi's Island SMW2 - Crystal Cave
Cookie Mountain: Cave Story - Sand Zone
Forest of Illusion 3: Super Mario RPG - Forest Maze
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