Sonic 3 & Knuckles Part 7: Mushroom Hill Zone + All Special Stage Rings (Hyper Knuckles)
If it weren't for the score, the lives, the red title card, and how Knuckles has an earlier starting point, you'd think this was Sonic & Knuckles by itself.
Knuckles has the ability to find every single Special Stage ring in the entire zone, so I did just that.
Hyper Knuckles doesn't have any trailing stars like Super Knuckles does, but he has afterimages instead like Hyper Sonic. He, too, can breathe underwater, but that's pointless now.
His special ability is to shake the screen when he glides and clings to a wall. He has to glide to it from at least a short distance, or it won't work. This shaking kills all of the non-boss enemies on the screen, just like Hyper Sonic's flash attack.
Besides all of that, he's just about the same as Super Knuckles, right down to the "red to bright pink" flashing.
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This is so far the longest video I was able to upload. At this point I was able to finish my Super Castlevania IV playthrough. There were some hiccups of Contend ID based on the music heard from my SCIV videos, but thankfully I was able to prevent myself from losing my infinite time privilege for uploading videos.
That fact is the reason a video this long was able to exist.
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