Sonic 3 and Knuckles playthrough Part 16: Sandopolis Zone {Sonic}
I don't think many people like this stage,and for good reason. Least for Act 2 anyway. The Scorpions are rather annoying. Sonic can jump up the sand waterfalls in several areas around here,and use a rope to scale down walls. The boss of Act 1 can't be hurt normally,you have to lure him to the sand and let him jump in. As for Act 2,you're inside a pyramid. You have to keep the lights on with ceiling switches,otherwise ghosts appear. Also lots of areas require you to push a switch to open the path,and get through it in time. Long and tedious level,didn't like it. The boss of Act 2 is Robotnik in a Sand Golem. Use his left hand as a platform to hit it's head,which reveals Robotnik for a moment. Also fires a laser every now and then.
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