Sonic Generations - Intro

Subscribers:
2,500
Published on ● Video Link: https://www.youtube.com/watch?v=XTQRtRFHUt4



Game:
Duration: 0:49
2 views
0


Sonic Generations[b] is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the Sonic the Hedgehog series, the game follows Sonic and his sidekick Tails as they form an alliance with their modern selves. It features two gameplay styles: "Classic", which plays from a side-scrolling perspective like that of the original Sega Genesis Sonic games, and "Modern", 3D levels similar to those in Sonic Unleashed (2008) and Sonic Colors (2010).

Development of Sonic Generations began following the completion of Unleashed. Sonic Team sought to re-imagine the most popular aspects of the franchise in high-definition, and developed the game using the Hedgehog Engine. Each location and many bosses in the game are previously seen in an earlier entry in the series, with the game including numerous other references to past entries. Devil's Details and Dimps helped create the Windows and 3DS versions, respectively. The Windows version is noted for its active modding scene, where a dedicated community creates new gameplay mechanics, levels, and assets for the game.

Sonic Generations is a platform game in which players control two variants of Sonic the Hedgehog: "Classic" or "Modern". Classic Sonic's gameplay is restricted side-scrolling gameplay similar to the original Sonic the Hedgehog games released in the 1990s, and requires him to use moves such as the Spin Dash and the Spin Attack. Modern Sonic's gameplay follows the gameplay style of Sonic Unleashed (2008), and Sonic Colors (2010),[citation needed] featuring an amalgamation of third-person and side-scrolling perspectives and techniques such as boosting and homing attacks. Both Sonics collect rings as a form of health,[4] and power-ups such as elemental shields, invincibility, speed shoes, skateboards, or Wisps. Players can also customize each Sonic's abilities, and purchase additional ones at a Skill Shop.

The game's main hub is a realm called White Space, in which the player can explore, converse with other characters, and access the game's levels, each of which are derived from a previous entry in the series. The levels are split into three separate eras: the Classic Era (focusing on levels from games for the Sega Genesis); the Dreamcast Era (focusing on levels from games for the Dreamcast, GameCube, Xbox, and PlayStation 2); and the Modern Era (focusing on levels from games for the Wii, Nintendo DS, Xbox 360, and PlayStation 3). Each level consists of two acts (one for each Sonic), and ten additional missions such as collecting a certain amount of rings or completing a level with the help of another character.

Platforms: Xbox 360, Microsoft Windows, Nintendo 3DS, PlayStation 3

Initial release date: November 1, 2011

Composer: Jun Senoue

Engine: Hedgehog Engine

Mode: Multiplayer video game

Genres: Platform game, Action-adventure game

Developer: Sonic Team

Feel free to like this video, Leave a comment below, and subscribe to my channel click the bell, and please tell your friends, tell your siblings, tell everyone you know to like this video, Leave a comment below, and subscribe to my channel click the bell as well, because I’ll really appreciate it.

Also, Let me know what you think about this video and the best part that you like the most about it in the comments.

Here’s a link to my gaming channel
https://www.youtube.com/channel/UCMVxJ378PDBLFWgHjfgExvg

Here is a link to the Gridiron Megalopolis Website
https://www.gridironmegalopolis.com/jetex-mxs







Tags:
Sega (Video game company)
Sonic the Hedgehog (Video game series)
Sonic Generations (Video game)
Video Game (Industry)
Sonic Team (Video game company)
Sonic the Hedgehog (character)



Other Statistics

Sonic Generations Statistics For Andrew Maintron

At present, Andrew Maintron has 54 views spread across 14 videos for Sonic Generations, with the game making up 2 hours of published video on his channel. This is less than 0.80% of Sonic Generations video content that Andrew Maintron has uploaded to YouTube.