Sonic Generations Mod: Kingdom Valley Port - Preview 5

Channel:
Subscribers:
31,100
Published on ● Video Link: https://www.youtube.com/watch?v=UrkHfPGa6zE



Game:
Category:
Preview
Duration: 2:41
60,169 views
670


Livestreaming on Twitch: http://www.twitch.tv/parax0
Twitter: https://twitter.com/Paraxade0

Time for a new update. I've been working on this level a LOT over the last couple weeks. Here's what I've come up with.

The two most apparent things are that first, there's now a light in the level, which makes it look a lot better. Second, the entire level model for part 1 was redone, and all of the UV mapping is now 100% correct. The level looks a zillion times better now for it.

That aside, there's a ton of other changes. There are now iron boxes in the level, the helicopter is gone, and the breakable towers now play an animation instead of being dynamic physics objects, which allows me to work them into the level design much more easily (as well as just plain makes them better). All of the missing parts of the main path in part 2 are now there; the first gap is bridged with several differet possible paths, and there's a path through the ending now.

There's still a lot to do. The obvious skybox problem is still there, there's some vertex paint I need to redo, and there are a lot of extra paths I'm working on that aren't finished yet, not to mention GIA, reworked collision, more object placement, polishing, and a lot of other things. So we're still a ways away from being finished.

That said, enjoy the preview! Feel free to leave some feedback if you'd like.







Tags:
Sonic Generations
mod
Sonic 06
Kingdom Valley
port
custom level
Sonic the Hedgehog
SonicGLvl



Other Statistics

Sonic Generations Statistics For Paraxade0

Currently, Paraxade0 has 3,394,728 views for Sonic Generations across 38 videos. There's close to 7 hours worth of content for Sonic Generations published on his channel, or 14.33% of the total watchable video on Paraxade0's YouTube channel.